Guide to Teaching Puzzle-based Learning (Undergraduate Topics in Computer Science) by Edwin F. Meyer III

Guide to Teaching Puzzle-based Learning (Undergraduate Topics in Computer Science)

Book Title: Guide to Teaching Puzzle-based Learning (Undergraduate Topics in Computer Science)

Publisher: Springer

ISBN: 144716475X

Author: Edwin F. Meyer III


* You need to enable Javascript in order to proceed through the registration flow.

Edwin F. Meyer III with Guide to Teaching Puzzle-based Learning (Undergraduate Topics in Computer Science)

Related Books

This book provides insights drawn from the authors’ extensive experience in teaching Puzzle-based Learning. Practical advice is provided for teachers and lecturers evaluating a range of different formats for varying class sizes. Features: suggests numerous entertaining puzzles designed to motivate students to think about framing and solving unstructured problems; discusses models for student engagement, setting up puzzle clubs, hosting a puzzle competition, and warm-up activities; presents an overview of effective teaching approaches used in Puzzle-based Learning, covering a variety of class activities, assignment settings and assessment strategies; examines the issues involved in framing a problem and reviews a range of problem-solving strategies; contains tips for teachers and notes on common student pitfalls throughout the text; provides a collection of puzzle sets for use during a Puzzle-based Learning event, including puzzles that require probabilistic reasoning, and logic and geometry puzzles.